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RescueControl

The emergency dispatch game on a real map: Your city.Your decisions.Every second counts.

Build your emergency network, coordinate land, water and air units and tackle dynamic emergencies on real territory. On your own or with your alliance.

  • Free
  • In your browser, even on your phone
  • No download

All you need is an email and a Director name. No passwords.

Control roomOn duty
Credits
12,480
Fire stationAmbulance postPolice stationH0:20

Demo simulation of the game interface. In the game, the map is the real one of your city.

What is Rescue Control: You’re the Director of emergency response. The city is the real one.

Rescue Control is a free management game that plays in your browser. Pick an Italian town or city, take charge of a control room and start receiving emergencies on the real map of the area. You decide who goes, in which vehicle and from where. Every successful response earns Credits and experience to grow your network: more vehicles, more staff, more stations, more services.

Realism in the data

Roads, distances, hospitals and stations come from open data. The nearest unit isn’t always the right one.

Simplicity in the controls

An emergency opens with a tap and is handled in seconds. The depth is in the choices, not in the menus.

A world that keeps going

Your decisions are saved on the server: vehicles on the road, building works and courses all finish even with your browser closed.

Digital view of the Rescue Control emergency network: control room, fire station, hospital, police station, air rescue base, wildfire post and mountain rescue station linked on the map

How to play: From the call to the return to base, in five moves

  1. 01

    The emergency comes in

    It appears on the map with its type, severity and what it takes to resolve it: firefighting, medical care, public order…

  2. 02

    Choose who to send

    The game suggests suitable units with real arrival times. Accept the recommendation with one tap, or put the team together yourself.

  3. 03

    Follow the response

    Units travel along real roads, in compressed time. If resources fall short the situation gets worse: send reinforcements.

  4. 04

    Collect the result

    When the mission ends you earn Credits, experience and reputation. Vehicles and crews head back, rest and go in for maintenance.

  5. 05

    Grow your network

    Buy vehicles, hire and train staff, expand your stations and open new ones. More coverage means a higher periodic salary.

The five stages of a mission in Rescue Control: call, dispatch, units en route, on scene and return to base

Your control room: The whole city at a glance

The control room is your main screen: full-screen map, active emergencies, units available and on the move, staff status. Designed for phones first, fully featured on desktop too.

  • High-legibility dark map, with your stations and units in real time
  • Clear emergency cards: what’s needed, who can get there, how fast
  • A “While you were away” recap when you come back and push notifications when something happens
  • The same experience on phone, tablet and computer
Rescue Control operations map with several vehicles assigned, units en route and the incident panel open

Dynamic emergencies: No two shifts are ever the same

Emergencies appear in plausible places across the territory and change with the time of day, the area’s real weather and traffic. There are over 140 incident types and each one calls for capabilities, not a specific vehicle: combining the right resources is up to you.

Escalation

A neglected fire spreads, a patient deteriorates. Turning up late or short-handed has consequences.

Casualties and hospitals

Triage, on-scene treatment, choosing the hospital by department and load, transport: the medical chain is part of the game.

Weather and traffic

Rain, fog, rush hour and closed roads change arrival times and the kind of calls you get. In storms or fog, helicopters stay on the ground.

Never a final defeat

A failed mission costs you reputation, not your career. There’s always a way to bounce back.

Five simultaneous emergencies in Pescara: building fire, road accident, medical emergency, wildfire and mountain rescue

Major emergencies: When one crew is not enough

From level 5 you face major emergencies: 19 multi-front scenarios, from an industrial fire to a motorway pile-up, from a storm to a structural collapse. They are sized to your fleet and unfold in four phases: alert, containment, rescue, making safe.

Several fronts, one command

A main scene plus linked incidents to coordinate together. If coverage falls short, the event grows.

Outside reinforcements

You can always call in a reinforcement column that covers what you lack, in exchange for a smaller bonus.

Medals

Every scenario ends with a bronze, silver or gold medal that stays on your profile.

Vehicles and staff: A vehicle without a crew goes nowhere

Every vehicle has capabilities, a technical condition and wear. Every responder has a name, qualifications, fatigue and a career. Build the crew of each vehicle, schedule courses and maintenance: your network’s efficiency depends on people as much as on vehicles.

  • 45 vehicle types: fire engines, turntable ladders, ambulances, rapid response cars, patrol cars, wildfire units, off-roaders, rescue boats, patrol boats, helicopters
  • Individual responders with roles, qualifications and training courses
  • Fatigue, rest and minor injuries to manage with common sense
  • Scheduled maintenance, fuel, on-board supplies, breakdowns and vehicle recovery
A vehicle card in Rescue Control showing the assigned crew, capabilities and maintenance status

Land, water and air: Rescue doesn’t stop where the road ends

Land vehicles are joined by boats and aircraft, each with its own base, qualified crew and limits.

Water

From the boat base, at level 6, you launch jet skis, rescue boats, water ambulances and patrol boats. Anyone in the water must first be brought ashore; where you can’t reach, the Coast Guard steps in.

Air

From the helipad, at level 20, rescue helicopters take off; at level 30 the amphibious firefighting plane arrives. Flight endurance is real: they head back to refuel and go out again.

Land

Patrols cover their area on their own, vehicles can go straight from one incident to the next without returning, and fuel and on-board supplies need watching.

The five services: One command for the entire response

Start with the Fire Service and unlock the others as you grow: medical at level 3, police at 6, wildfire and mountain rescue from 10. One Director, five operational families, each with its own vehicles, staff and emergencies.

The five Rescue Control services lined up at night: fire engine, ambulance, patrol car, wildfire pickup and mountain rescue off-roader

Fire Brigade

Fires, technical rescues, road accidents, landslides and collapses. Fire engines, turntable ladders and specialist crews.

Emergency Medical Service

Sudden illness, trauma, cardiac arrests. Ambulances, rapid response cars, on-scene treatment and hospital transport.

Police

Public order, thefts, traffic control and scene security. Patrols always on the move.

Wildfire Service

Forest and wildland–urban interface fires, seasonality and wind. Wildfire units and ground crews.

Mountain Rescue

Missing hikers, injuries at altitude, rough terrain. Teams and vehicles built for the mountains.

Service names describe the operational role in the game. Rescue Control is not affiliated with any agency or corps and does not use their emblems or liveries.

Alliances: Each to their own city. Together, a territory.

From level 3 you can join an alliance, from level 5 found one. You stay in command of your own network, but share a board, a chat, objectives and, when needed, vehicles with your allies.

Board and chat

Announcements, notes and an alliance chat with quick phrases. Community rules, reporting and moderation are active from day one.

Mutual aid

An ally in trouble? Send a column of vehicles to their emergency: the incident stays theirs, your contribution is rewarded.

Alliance operations

Large multi-front emergencies that start by surprise: whoever is on duty gets the alert and chooses whether to join.

Objectives and ranking

Three objectives a week, an alliance that grows from 10 to 40 members and a weekly ranking between alliances.

The game screen: Don’t just watch the city. Run it.

Topbar, fleet, map, emergencies and facility list: the full interface you play with every turn, exactly as it looks in-game.

Full Rescue Control screen: top bar, incident queue, operations map and the incident dispatch panel

Real territory: Know the roads? You’ve got a head start

The game world is generated from open data: OpenStreetMap for roads, stations and hospitals, ISTAT for municipalities and population. Routes are calculated on the real road network. Today you can start from 1,044 municipalities in Abruzzo, Lazio, Marche, and Molise; the other Italian regions arrive one at a time.

1,044
municipalities to start from today
100%
routes on the real road network
5
service families

Choose your city

Map data © OpenStreetMap contributors · Statistical data ISTAT

Build and expand: From one control room to a network

You start with one station and a handful of vehicles. Extend garages and crew quarters, take over more real-world stations or candidate sites where coverage is thin, and bring arrival times under control one neighbourhood at a time.

Expansions

More vehicle bays, quarters, storage, a workshop, a training room, a helipad and a pier.

New stations

Open outposts where they’re needed and cut arrival times.

Coverage

A coverage map shows where you’re strong and where you’re not: your periodic salary depends on it.

Progression: Levels are earned in the field

Experience comes only from missions. As you level up, all the way to 60, you unlock vehicles, services, buildings and more complex emergencies. Credits speed up management, but they don’t skip levels: whoever is further ahead has played more.

  1. Level 1

    A Fire Service station, your first vehicles, the guided tutorial.

  2. Levels 3–6

    Medical service at 3, major emergencies and alliances at 5, police and the boat base at 6.

  3. Levels 10–14

    Wildfire and Mountain Rescue, in the order your territory calls for.

  4. Levels 20–30

    Coordination centre, helipad, helicopters and, at 30, the firefighting plane.

Play for free: Free. And fair.

Rescue Control is free-to-play and intends to stay that way, no tricks. These are the rules we’ve set ourselves.

One currency: Credits

No gems, no second currency. What you see is what you spend.

Everything can be earned by playing

Every vehicle, station and service is within reach using the Credits earned on missions and your periodic salary.

Optional purchases

You can buy Credits to speed up management, with the price in euros always visible. They don’t unlock levels and you don’t need them to win.

No forced ads

No banners and no interruptions while you play. If videos in exchange for Credits ever arrive, watching them will always be your choice.

No chance-based mechanics

No loot boxes, no paid mystery packs. You always know what you’re buying.

Roadmap: What’s here today and what’s coming

Already in the game

  • Five services
  • Land, water and air vehicles
  • Major emergencies
  • Alliances with board, chat and mutual aid
  • Individual staff
  • Medical chain and hospitals
  • Maintenance, fuel and inventory
  • Live weather and traffic
  • Push notifications
  • Recruit 2 Directors

Coming next

  • More Italian regions
  • Shareable Rescue Report

Further ahead

  • Scenario challenges
  • Co-operative public events
  • Regional leaderboards
  • New countries

The roadmap shows intentions, not dated promises: priorities follow player feedback.

FAQ: Frequently asked questions

Is Rescue Control really free?

Yes. It’s free to play and everything in the game can be earned by playing. Credit purchases and rewarded videos are optional.

Do I need to download or install anything?

No. Rescue Control runs in your browser, on phone, tablet and computer. No store, no install: open the site and play.

How do I sign up?

Pick a Director name and enter your email: you’ll get a 6-digit code and you’re in. No password to remember.

Can I play in my own city?

Yes, if it is in a region that is already available. Today you can start from 1,044 municipalities in Abruzzo, Lazio, Marche, and Molise; the other regions arrive one at a time and are already listed in the game as “Coming soon”. The map, roads, hospitals and stations are the real ones, taken from open data.

What happens when I’m offline?

No new emergencies break out while you’re away. Processes already under way — journeys, building works, courses, repairs — are completed, your salary accrues up to a cap, and when you return you’ll find the “While you were away” recap.

Do paying players have an advantage?

Credits can speed up management timers, such as deliveries or repairs, but not operational times and not levels, which are earned only through experience in the field.

How does “Recruit 2 Directors” work?

Every Director has a personal invite link. When two people you’ve invited genuinely start playing and complete their first missions, you all receive bonus Credits.

Is it an official game of any emergency service?

No. Rescue Control is an independent work of fiction, not affiliated with any agency, corps or service. It’s a game: in a real emergency call 112.

Is there a minimum age?

Yes, you must be at least 14 years old to sign up.

Can I play with other people?

Yes. From level 3 you can join an alliance and from level 5 found one: a shared board and chat, mutual aid with columns of vehicles on your allies’ emergencies, weekly objectives, a ranking and alliance operations. Everyone stays in command of their own city.

Are there helicopters and boats?

Yes. From the boat base, at level 6, you launch jet skis, rescue boats, water ambulances and patrol boats. From the helipad, at level 20, helicopters take off, and at level 30 the amphibious firefighting plane arrives.

What are major emergencies?

Large multi-front events available from level 5: 19 scenarios sized to your fleet, in four phases. You can call in outside reinforcements and every scenario ends with a medal.

Can I install it as an app and get notifications?

No store needed: you can add Rescue Control to your Home screen and turn on push notifications for emergencies, patients, major emergencies and your alliance. On iPhone and iPad notifications work once it has been added to the Home screen.

Which languages is it available in?

Italian, English, French, German and Spanish.

The control room is waiting, Director.

Your first emergency comes in less than two minutes after you sign up.

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Free · No download · No password

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